Image
Top
Menu

Unity3D | Studio Pepwuper

12 May '14

No Comments

Join us at Microsoft in Chicago for A Day of Unity

(Photo by Wally Argus, used under Creative Commons License (CC BY-ND 2.0))

We are going to Chicago! Brandon will be hosting a workshop at the Microsoft office in Chicago for their “A Day of Unity” event on Wed May 14. … Read More

19 Nov '13

1 Comment

Top 10 Reasons to Choose Unity 3D for App and Game Development

For game and app development, Studio Pepwuper loves to use Unity 3D as our main software. If you’ve been thinking about getting into game or app development, or are a client looking for app development and are wondering what software … Read More

28 Jan '13

No Comments

4-Week to Making Your First Game, No Coding!

Brandon is teaching a 4-week beginner class on making games on Skillshare, starting next month! We’ve worked with Skillshare in designing a course that’s easy to digest, and worked with Unity and Hutong Games in providing top students with awesome … Read More

06 Aug '12

No Comments

Building a Massively Multiplayer Game with Unity3D

Marvel Super Hero Squad Online is one of the biggest Unity3D based browser MMO games (if not THE biggest), and we are very excited to have our very own Chad Berry from the Seattle Unity3D User Group, who was one of … Read More

26 Jun '12

No Comments

Unity3D + Kinect Awesomeness! – Seattle Unity3D User Group, June 2012

Kinect changed the way we interact with technology and games. And Jeff Munson is doing wonderful work putting Unity3D and Kinect together to help the research on Autism.

Come join us in a demonstration of Unity working with Kinect, and … Read More

21 May '12

No Comments

Unity3D Asset Store Discussion (and Free Unity Pro Giveaway!) – Seattle Unity3D Usergroup

Join 30+ Unity developers tomorrow night at the Unity3D Seattle Usergroup Meetup! We’ll be discussing plugins and the Unity Asset Store. It’s an open discussion and feel free to drop by and say hi!

Find More Out and Sign Up … Read More

13 Mar '12

No Comments

Visual Scripting with PlayMaker Demo at Unity3D Seattle Usergroup

If you are in the Seattle area, I am giving a presentation tonight on PlayMaker at the Unity3D Seattle Usergroup meetup at Smashing Ideas. Join us here: http://www.meetup.com/Seattle-Unity3D/events/53687102/

[hr/] Event Details:

Time: March 13, 2012 7:00 PMLocation: Smashing Ideas (map)

Read More

23 Nov '11

8 Comments

Unity3D Multiplayer Game Development – Unity Networking, Photon, and uLink Comparison for My Giants

Creating multiplayer game logic for My Giants turned out to be a very challenging task. There are many concepts and different layers of complexity that need to be addressed in order to get good results. For us, the … Read More

19 Nov '11

No Comments

What’s a City without Its Buildings?

For #ScreenshotSaturday today, we are taking you to the slowly developing city in which Run Megan Run takes place. We are experimenting with a few different ways to set up the scene, and this is the setup this week. Like? … Read More

03 May '11

4 Comments

Touch to Mouse Input Converter for PlayMaker on Unity 3D #unity3d #gamedev

via hutonggames.com

If you are using PlayMaker plugin for Unity3D and are struggling with touch input in your game built with mouse events, I made a FSM to convert touch input into mouse input in my project so that it … Read More