Since 2010 / Cambridge UK Currently: Building agents

A creative studio
for technology
& play — that
reaches millions.

I'm Brandon Wu. For 16 years I've built games, apps, and playful technology that reach millions of people and help teams move fast without breaking taste.

Reach50M+ players
StudioPepwuper Ltd. · Cambridge
Since2010 — present
AroundTechnology & play
MicrosoftUnityScholasticBento BoxDartmouthUniv. of CambridgeAlicia Keys4gencySunbreak GamesDog ManMicrosoftUnityScholasticBento BoxDartmouthUniv. of CambridgeAlicia Keys4gencySunbreak GamesDog Man
§ Chapter 01 · Selected Work

Recent shipments

Eight of the projects I'm proud of — spanning licensed IP, original games, social apps, and agentic tools.

◆ 01 BattleBot A Discord tournament bot for any game — automated brackets, live results, and an AI agent that lets organizers run tournaments just by describing what they want. Gangbusters Ltd. AIDiscordSocial ◆ 02 BattleTabs BattleTabs is a multiplayer, cross-platform turn-based strategy game that has been featured on Apple App Store, Google Play, and Discord. Gangbusters Ltd. GameDiscordSocialMobileWeb ◆ 03 Dog Man A web game built with Scholastic featuring the beloved Dog Man book series character, designed for wide accessibility across classrooms and homes. Scholastic GameWeb ◆ 04 Alicia Keys' Mookey A mobile game adapting Alicia Keys' Mookey character into an interactive iOS/Android experience, built with the art team at Bento Box Entertainment. Bento Box Interactive GameMobile ◆ 05 Doko Social Publishing A social media mobile publishing app we designed and shipped from concept to app store release. The Curious Collective MobileSocial ◆ 06 Curious Block We designed and developed an augmented reality block building app for kids and adults. The Curious Collective AR/VRMobile ◆ 07 Markd Social CRM "Pinterest for People" — a browser extension that lets you save and organise contacts directly from social profiles (LinkedIn, Twitter/X, Instagram, and more) with one click. Gangbusters Ltd. SocialWeb ◆ 08 Microsoft Unity Workshop A full-day hands-on Unity game development workshop we designed and delivered for Microsoft's Chicago team. Microsoft Workshop/Event
BattleBot
◆ 01 · Gangbusters Ltd.
BattleBot

A Discord tournament bot for any game — automated brackets, live results, and an AI agent that lets organizers run tournaments just by describing what they want.

AIDiscordSocial
BattleTabs
◆ 02 · Gangbusters Ltd.
BattleTabs

BattleTabs is a multiplayer, cross-platform turn-based strategy game that has been featured on Apple App Store, Google Play, and Discord.

GameDiscordSocialMobileWeb
Dog Man
◆ 03 · Scholastic
Dog Man

A web game built with Scholastic featuring the beloved Dog Man book series character, designed for wide accessibility across classrooms and homes.

GameWeb
Alicia Keys' Mookey
◆ 04 · Bento Box Interactive
Alicia Keys' Mookey

A mobile game adapting Alicia Keys' Mookey character into an interactive iOS/Android experience, built with the art team at Bento Box Entertainment.

GameMobile
Doko Social Publishing
◆ 05 · The Curious Collective
Doko Social Publishing

A social media mobile publishing app we designed and shipped from concept to app store release.

MobileSocial
Curious Block
◆ 06 · The Curious Collective
Curious Block

We designed and developed an augmented reality block building app for kids and adults.

AR/VRMobile
Markd Social CRM
◆ 07 · Gangbusters Ltd.
Markd Social CRM

"Pinterest for People" — a browser extension that lets you save and organise contacts directly from social profiles (LinkedIn, Twitter/X, Instagram, and more) with one click.

SocialWeb
Microsoft Unity Workshop
◆ 08 · Microsoft
Microsoft Unity Workshop

A full-day hands-on Unity game development workshop we designed and delivered for Microsoft's Chicago team.

Workshop/Event
§ Chapter 02 · Practice

What we make

A small studio with a wide surface area. Three practices that tend to overlap more than they don't.

S / 01

Game & App Development

From napkin sketch to launch: 2D/3D, AR/VR, mobile, web, and platforms you haven't thought of yet.

  • Unity / Unreal
  • iOS · Android
  • Multiplayer
  • Porting
S / 02

AI & New Technology

Intelligent, agentic systems built into the product — not bolted on after. The interesting stuff, made shippable.

  • Agentic Systems
  • LLM Integration
  • Intelligent Assistants
  • AR / VR
S / 03

Product Strategy

Knowing what to build and why — growth, community, and the unglamorous calls that decide whether a thing actually ships.

  • Growth
  • Community
  • Monetisation
  • Roadmap

Also: I run hands-on workshops and talks for teams, conferences, and universities. See talks & workshops →

§ Chapter 03 · Word of mouth

What clients say

You'd be hard pressed to find a more enthusiastic, competent, and reliable engineering team — a strong addition to any project.

Andrew Gulotta · Producer, Bento Box Entertainment

Dependable. Knowledgeable. Skilled. If I'm ever looking for additional help again, Brandon and Pepwuper will be the first people I talk to.

Derek Hernandez · Producer, Bento Box Entertainment

An amazing advisor and mentor — always aware of industry trends, highly organized, and clear & direct with his analysis.

Jason Behr · Creative Director, Sunbreak Games

Communicative, fast, and thorough. Brandon and team have been excellent to work with.

Charles Cox · CEO, 4gency
Brandon Wu
Brandon Wu · Founder fig. 1
§ Chapter 05 · The studio

A small studio that punches like a big one.

Pepwuper started in 2010 in the US — I moved it with me to Cambridge a couple of years in. Sixteen years later it's still a small studio with a wide reach: Microsoft classrooms, Scholastic's flagship kids' IP, a pop star's puzzle game, agents quietly running marketing ops.

I keep it small on purpose — but I'm not a one-man band. A tight, trusted group of developers and designers joins per project, so we can take on real scope without becoming a faceless agency.

I've built for clients like Dartmouth and Scholastic, keynoted Unity events, and shipped apps that tens of millions of people have actually used. Mostly though, I just like making things that are strange and useful.

16Years shipping
50M+Players reached
30+Products launched

About the studio → More about Brandon →

§ End / Next chapter

Let's make
something.

hi@pepwuper.com
or schedule a call here