For #ScreenshotSaturday today, we are taking you to the slowly developing city in which Run Megan Run takes place. We are experimenting with a few different ways to set up the scene, and this is the setup this week. Like? … Read More
Terribly sorry for the lack of updates in the last few weeks! Brandon went on a trip to Unite and we couldn’t calm down his excitement afterwards until two days ago. On the other hand, the obstacles in the … Read More
(Scroll down to the game directly)Giants in the game are indirectly controlled by the players. Our idea is to have the players issue commands to them, and they will behave accordingly on their own. For example, you can tell … Read More
It’s been three months since we started working on My Giants. The game seems to start taking life on its own with each design, technology, or direction change. Here’s a quick one minute video to show you our progress so … Read More
Every story needs a mystery. For My Giants, it’s Shadow, the mysterious giant that’s silently skillful. We want him to be a master in stealth and disguise. Think of him as your Spy from Team Fortress series, plus a … Read More
For #screenshotsaturday this week, we have a new giant for you! Nick is our first robot giant. He is the in-house engineer who has the ability to build and remove traps, repair buildings, roads, bridges…etc. He might not … Read More