After one year of iPhone game development, we have grown from a one man shop to a small team of superheroes. It is pure joy to see our first two games released on the App Store after all the … Read More
via hutonggames.com
If you are using PlayMaker plugin for Unity3D and are struggling with touch input in your game built with mouse events, I made a FSM to convert touch input into mouse input in my project so that it … Read More
“In an exclusive interview, Brandon Wu discusses changing his professional career from working at big-wig AAA companies to founding an indie studio that caters to a starving market niche.” – Game Rant
My interview on Game Rant.
Brandon Wu Interview – From EA, To Sony, To Indie And Beyond!
Storytelling in Video Games (spoiler: it does exist.)Read More
“A little more than a year ago, I was working in the strategy division at the Sony headquarters in Tokyo, busy making financial forecasts for new ventures and evaluating business deals. I had a typical MBA job, working with … Read More
1/ What first made you start thinking about becoming an indie developer?
It was a result of two trends in the gaming industry:
First, in 2009, I noticed that the rise of social and mobile platforms (Facebook, iPhone) … Read More
View In iTunes
- $0.99
- Category: Games
- Released: Feb 01, 2011
- Version: 1.0
- 1.0 (iOS 4.0 Tested)
- Size: 46.4 MB
- Language: English
- Seller: Studio Pepwuper, Inc
- © 2010 Studio Pepwuper, Inc
Rated 4+
Requirements: … Read More
See the full gallery on posterous
My post to Reddit IndieGaming (http://www.reddit.com/r/IndieGaming/) to summarize how Megan and the Giant came about. :)
Discussion on Reddit
Dear Reddit, Here’s the story: After a lifetime of listening … Read More
via newgrounds.com
I discovered “One Chance” a few weeks ago and was amazed by how simple and effective it is at making players “experience” a story. In this game, you are a scientist who discovered cure for cancer, but … Read More