I am playing around with the project built for our Unity 2D Intro class, and came up with this idea of having the player control two avatars at once. The two avatars have different jump forces and different mass, so even with the same control, they behave slightly differently. Give it a test and feel free to let me know what you think!
(Press the play button below. Unity Webplayer required)
[unity src=”243″]Sometime one character jumps really high in the air. Is that a bug?
Possibly :) One is supposed to jump higher than the other. Also I noticed when the characters go up a hill and jump, they tend to jump A LOT higher.
Categories
Comments