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Blog Posts | Studio Pepwuper - Part 4

19 Nov '11

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What’s a City without Its Buildings?

For #ScreenshotSaturday today, we are taking you to the slowly developing city in which Run Megan Run takes place. We are experimenting with a few different ways to set up the scene, and this is the setup this week. Like? … Read More

22 Oct '11

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The Real Obstacles

Terribly sorry for the lack of updates in the last few weeks! Brandon went on a trip to Unite and we couldn’t calm down his excitement afterwards until two days ago. On the other hand, the obstacles in the … Read More

18 Sep '11

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Playable Update – A Practice Room to Test Your Reflexes

Tired of going to the gym? Yeah me too. Why not just chill on your sofa and give this first playable demo of Run Megan Run a try instead? ;)

In this demo, we’d like to show you the … Read More

17 Sep '11

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My Giants – Controlling Your Giants (dev demo)

(Scroll down to the game directly)Giants in the game are indirectly controlled by the players. Our idea is to have the players issue commands to them, and they will behave accordingly on their own. For example, you can tell … Read More

09 Sep '11

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My Giants Development Montage, 2011-09-10

It’s been three months since we started working on My Giants. The game seems to start taking life on its own with each design, technology, or direction change. Here’s a quick one minute video to show you our progress so … Read More

07 Sep '11

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Rock Giant Jumps, Stomps, Punches, and Builds (a wall)!

The Rock Giant is designed to be powerful, and a loyal giant that protects its master. We are designing it to come from the ground when summoned, with two different attacks – a single-target attack where the giant … Read More

03 Sep '11

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Run Megan Run – Prototype Video

And here we’ve got a fresh video of Run Megan Run for you! Let us know your thoughts! :)

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03 Sep '11

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Prototype – Run Megan Run

Run Megan Run is a prototype we started developing a week ago. It started as a fun idea of re-using the female model and animations already created, and turning it into a platforming game. We spent some time on … Read More

02 Sep '11

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Concept Art – Shadow the Mysterious Giant

Every story needs a mystery. For My Giants, it’s Shadow, the mysterious giant that’s silently skillful. We want him to be a master in stealth and disguise. Think of him as your Spy from Team Fortress series, plus a … Read More

26 Aug '11

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Screenshot Saturday – Nick the Robot Giant

For #screenshotsaturday this week, we have a new giant for you! Nick is our first robot giant. He is the in-house engineer who has the ability to build and remove traps, repair buildings, roads, bridges…etc. He might not … Read More