Almost there! Still need to add a few more details / items / weapons …etc. but here’s a sneak 360˚ preview!
Join 30+ Unity developers tomorrow night at the Unity3D Seattle Usergroup Meetup! We’ll be discussing plugins and the Unity Asset Store. It’s an open discussion and feel free to drop by and say hi!
Find More Out and Sign Up … Read More
How to model a 3D Robot? Part 3 of the video time-lapse for modeling the Robot Giant Nick! We are finishing up with his legs and lower body. Also check out part 2: arms and torso, part 1: head and shoulders, … Read More
Link to Video: https://vimeo.com/39171387 (p.s. 26-minute version here (slower speed with more details.)
Part 2 of the video time-lapse for modeling the Robot Giant Nick! We are now onto his arms and torso. Leave a comment if you have any … Read More
(p.s. 40-minute version here (slower speed with more details.)
If you’ve seen our last video update, you might have noticed a familiar face… Yes, we’ve been borrowing Lerp from Unity Tutorial as our temporary robot giant until Nick is … Read More
More character sketches! We want My Giants to be as character driven as possible, and we love to have them sketched! Here are some new images for you – same characters, slightly different style. Let us know your thoughts in … Read More
If you are in the Seattle area, I am giving a presentation tonight on PlayMaker at the Unity3D Seattle Usergroup meetup at Smashing Ideas. Join us here: http://www.meetup.com/Seattle-Unity3D/events/53687102/
[hr/] Event Details:
Time: March 13, 2012 7:00 PMLocation: Smashing Ideas (map)
For the past few weeks we’ve been working on adding a second Giant, Nick the Robot, into the game. The Robot Giant is similar to the Engineer in Team Fortress, someone who can build turrets! (55 sec mark on the … Read More
Megan and the Giant was released a year ago in February 2011. Our very first game! No it didn’t become the next Angry Birds, but it was an important milestone for the Pepwupers. It was the first game of its … Read More
We have started moving more and more elements from our previous version (video link) based on Photon to the new version based on uLink. This week we have the giants synchronized, so each player can summon their giant onto the … Read More