FWD: M2HCulling: Fancy culling system for #Unity3D

Written by on June 21st, 2010 // Filed under Blog Posts, Media

Too good to pass on. If you want your Unity game to run faster and perform better, Occlusion culling is a must! I haven’t tried this yet but will definitely give it a try when my game gets bigger.

Read more about it here at Unity Forum

Posted via web from Brandon Wu’s Road to Where He Wants to Be