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12 May '14

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Join us at Microsoft in Chicago for A Day of Unity

(Photo by Wally Argus, used under Creative Commons License (CC BY-ND 2.0))

We are going to Chicago! Brandon will be hosting a workshop at the Microsoft office in Chicago for their “A Day of Unity” event on Wed May 14. … Read More

12 Feb '14

30 Comments

How to Flappy Bird — A quick tutorial on how to make a flappy bird style prototype using Unity + PlayMaker in under 50 minutes

For students of our One Month Game School classes (Play! Make Your First Video Game in 4 Weeks from Scratch with Unity (no coding!))

You can play the game here: http://thebrandonwu.itch.io/how-to-flappy-bird

Watch Tutorial 01: Intro and Player Control

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28 Jan '13

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4-Week to Making Your First Game, No Coding!

Brandon is teaching a 4-week beginner class on making games on Skillshare, starting next month! We’ve worked with Skillshare in designing a course that’s easy to digest, and worked with Unity and Hutong Games in providing top students with awesome … Read More

31 Aug '12

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My Giants PAX 2012 Trailer

….And we’re off to PAX 2012.

See you there :)

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25 Jul '12

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Seattle Indies Expo

What are you doing this Sunday? …….Nothing much?   Come down to DigiPen Institute of Technology Redmond campus in Seattle, Washington from 10am – 5pm for the Seattle Indies Expo.   

Protect your face when you play this video because … Read More

13 Mar '12

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Visual Scripting with PlayMaker Demo at Unity3D Seattle Usergroup

If you are in the Seattle area, I am giving a presentation tonight on PlayMaker at the Unity3D Seattle Usergroup meetup at Smashing Ideas. Join us here: http://www.meetup.com/Seattle-Unity3D/events/53687102/

[hr/] Event Details:

Time: March 13, 2012 7:00 PMLocation: Smashing Ideas (map)

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23 Nov '11

7 Comments

Unity3D Multiplayer Game Development – Unity Networking, Photon, and uLink Comparison for My Giants

Creating multiplayer game logic for My Giants turned out to be a very challenging task. There are many concepts and different layers of complexity that need to be addressed in order to get good results. For us, the … Read More

28 Jul '11

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Screenshot Saturday – 3D Maze

Screenshot Saturday (#ScreenshotSaturday) is a weekly activity for indie game developers to show screenshots of their games in development as a way to encourage each other and track progress.

This week we bring you a quick look … Read More