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06 Sep '12

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Photos from the PAX Show Floor (PAX Prime 2012, Seattle)

PAX! Last week was a big one – first time ever we showed a playable demo of My Giants to people outside of the team – better yet, we did it at PAX. With all the bugs and crashes and … Read More

19 Aug '12

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PAX 2012!

(if your browser doesn’t support flash, go here for the images)

What is PAX?

GAMES! Lots and lots of games. In fact, ALL types of games you can think of – console games, PC games, mobile games, tabletop games, toys, casual … Read More

04 Aug '12

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My Giants at Seattle Indies Expo!

Where were we last Sunday? Seattle Indies Expo 2! First time people outside of Studio Pepwuper put their hands on My Giants. Talk about a nerve wracking experience! Good thing is, we survived to show you the pictures! :D

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03 Jul '10

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FWD: Understanding next-gen streaming game services | Web Crawler – CNET News

via news.cnet.com.

Imagine channel surfing on your couch with a remote game controller and play different games as you like. That’s how I imagine these streaming game services to be like (probably not initially but hopefully in the future). … Read More

21 Jun '10

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FWD: M2HCulling: Fancy culling system for #Unity3D

via forum.unity3d.com

Too good to pass on. If you want your Unity game to run faster and perform better, Occlusion culling is a must! I haven’t tried this yet but will definitely give it a try when my game … Read More

21 Jun '10

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#iPhone SDK: 8 Valuable Developer Tools and Services #Unity3D

via mobile.tutsplus.com

Good list of tools for iPhone developers. Full article at mobile.tuts.

iPhone SDK: 8 Valuable Developer Tools and Services

SimpleGeo: If you’re creating a location based service or an app that requires advanced location data, … Read More

10 Jun '10

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One Pro of Being an Indie Game Dev – Freedom to Switch Tasks #indie #game #dev

via flickr.com I am the artist, the programmer, the designer, the musician, and the tester. One of the best things about being a solo game developer is the freedom to switch jobs instantly without going through a headhunter or … Read More

10 Jun '10

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Unity Continues to Impress – New Image Effects in Unity 3.0 #Unity3D

via blogs.unity3d.com

With tools like this, games will be ART! (if not already are) :)

Posted via web from Brandon Wu’s Road to Where He Wants to Be

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08 Jun '10

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FWD: #Unity Turns 5, Happy Birthday! Rock On!

In 2003 three talented and creative individuals came together in Copenhagen, Denmark based on a shared vision about making their own game engine, one that they felt would quite literally change the game. They began to make that vision … Read More

05 Jun '10

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